AI Insights · Timothy · December 2023
Top 5 Historical Games Performance in Russia Q4 2023
Discover the performance of the top 5 historical games on the unified platform in Russia for Q4 2023, including trends in downloads, revenue, and active users.
The fourth quarter of 2023 saw notable trends in the performance of the top 5 historical games in Russia on a unified platform, encompassing both iOS and Android. Let's delve into the specifics for each game.
Royal Match from Dream Games demonstrated a varied performance. Revenue fluctuated throughout the quarter, peaking at about $287K in early October and ending at around $215K in the final week of December. Downloads saw a significant spike to approximately 145K by the end of October, with a notable increase to 125K in the last week of December. Weekly active users showed a slight decline from 2.9M in late September to 2.5M by early December, before bouncing back to 2.5M at the end of the quarter.
War Thunder Mobile by GAIJIN NETWORK LTD had a steady climb in downloads, with a remarkable peak of 125K in mid-November, before settling to 47K in the last week of December. Revenue varied, reaching a high of around $4.9K in late November and closing the year at about $3.4K. Weekly active users witnessed a substantial rise from 94K in late September to a peak of 233K in late November, ending the quarter at approximately 198K.
Shadow Fight 2 from Nekki Games saw consistent download numbers, with a peak of 80K in late October and another spike to 80K in the last week of December. Revenue showed minor fluctuations, peaking at about $1.9K in mid-October and ending the quarter at around $1.4K. Weekly active users experienced a decline from 926K in late September to 664K by early December, before rising again to 693K at the end of the quarter.
Clockmaker: Mystery Match 3 by Samfinaco LLC had a dynamic quarter. Downloads surged to approximately 64K by late November, maintaining a steady rate throughout December. Revenue climbed steadily, reaching around $8.9K in early December before tapering off to $7.1K by the end of the month. Weekly active users saw a consistent increase, peaking at 295K in the final week of December.
Sea Battle 2 by BYRIL OOO experienced steady download numbers, peaking at about 55K in late October and maintaining around 29K towards the end of December. Revenue remained relatively low but stable, with a peak of $318 in late November. Weekly active users showed a slight decline from 107K in late September to 91K by the end of December.
For more detailed insights and data on these games, visit Sensor Tower.